Match Lords ($ML) is a professional gaming clan built on Qubic, operating at the sharp end of My Last Match, the post-apocalyptic survival MMORPG by Come-from-Beyond. We combine a real in-game asset portfolio with elite player skill, turning both into on-chain Qubic revenue for $ML holders.
Our operators have played together for over a decade across FPS and RPG titles, run physical gaming clubs and tournaments in the Balkans, and bring 7,000+ average hours of competitive experience to My Last Match. Revenue from our in-game operations flows on-chain: 70% to $ML holders, 15% to active players, with the rest fueling buybacks, shareholders, and reinvestment.
A full range of professional services within My Last Match: transport, escort, vehicle repair, PvP, and mercenary work. Skill turned into on-chain Qubic revenue.
50+ professional gamers at beta, hand-picked from a core of ~8 operators with 10 to 20+ years playing together. FPS and RPG specialists.
A real community of experienced players who have spent years competing together. Most are from the Balkans, with others across Europe. Trust built on the field has grown into friendships well beyond online games.
100+ in-game assets registered to the clan: safehouses, the strongest vehicle fleet in the game, rare pets, plus crafting grayprints, user manuals, weapons, and tools. The operational backbone of every operation.
→ Open Match Lords AssetsMatch Lords fields 50+ professional players at beta, anchored by a core of roughly eight operators who have played together for over a decade. What we share is genuine passion for the game and the dedication to keep mastering it, hour after hour. Skill, coordination, and trust are earned over thousands of hours, not bought.
Our home turf: the gaming club where the squad trains and competes.
The full whitepaper covers the rank system, in-game services, asset portfolio, governance, and on-chain revenue model. Read the whitepaper →
In the full release of My Last Match (after the closed beta), Match Lords will operate as a fully active service clan. Our experienced players will deliver the full spectrum of in-game services: transport, escort, vehicle repair, PvP, and mercenary contracts.
Every Qubic earned by clan operations flows on-chain through our automated revenue distribution: 70% to $ML holders, 15% to active players, with the rest fueling buyback and burn, smart contract shareholders, and reinvestment. These services are the primary revenue engine that returns value to every $ML holder.
Field repair and full-shop work on player and clan vehicles. From emergency fixes to armour upgrades, settled on-chain.
Day-one product. Safe movement of players and goods across dangerous zones, escorted convoys, asset relocation, supply runs. Fees flow to the treasury.
Hire the Lords to guard your runs, defend your Safehouse, or secure a trade. Professional firepower on demand.
Coordinated PvP, bounty contracts, and territory operations executed by a roster of pro FPS players. Spoils and fees feed clan revenue.
Need a squad for a specific job? Match Lords operates as guns-for-hire for other clans and players, priced, tracked, and settled on-chain.
Match Lords controls 100+ in-game assets across safehouses, vehicles, pets, and crafting resources. We may not hold the most safehouses, but the properties we control are more than enough for our operations, and we have focused our strength where it counts: the largest vehicle fleet in the game, and the only clan able to repair and maintain it.
We own the highest number of vehicles in the game and are the only clan capable of repairing and maintaining them, a decisive competitive advantage that no rival can match.
A specialized ambulance dedicated to members and other players: hospital transport and on-site medical assistance. A recurring income stream that strengthens our reputation across the wasteland.
A unique maintenance vehicle with a field workbench that repairs vehicles anywhere. Mobile repair services for any player, another profitable stream that cements us as the leading vehicle clan.
We own a Panther and an Ostrich, two of the rarest pets in the game with only three of each in existence. Alongside our wider menagerie, these assets drive value in the game economy and for our members.
Grayprints, user manuals, weapons, and tools, the crucial crafting resources every serious organization needs to operate and survive. Mersudin is converting Eko's whiteprints into grayprints, 10 of each.
Fifty survival kits reserved for clan players in the BETA, securing our operational readiness from day one. (10 acquired, 40 incoming.)
One of our greatest strengths is the alliances we have built with key organizations in the MLM ecosystem. These partners share our vision and give Match Lords advantages no lone clan could secure.
Qmine controls roughly 95% of the game's water supply. Our partnership gives Match Lords preferential pricing and availability on the single most critical survival resource, cutting operating costs and removing resource risk so we can focus on growth.
Eko owns and operates the game's Zoo. Through our collaboration our members get free pet training, maximizing the value of our rare animals while cutting development costs. Eko also supplies the whiteprints behind our grayprint crafting.
Fixed supply of 1,000,000,000 $ML on Qubic. A community-first distribution, 90% sold publicly, far above the genre norm.
| Category | % | Tokens |
|---|---|---|
| Public Sale | 90% | 900,000,000 |
| Team: Clan Lead | 3% | 30,000,000 |
| Team: Tech Lead | 2% | 20,000,000 |
| Team: Marketing Lead | 1% | 10,000,000 |
| Liquidity Pool | 2% | 20,000,000 |
| Charity (Qubic) | 1% | 10,000,000 |
Every Qubic earned by clan operations is split automatically by smart contract:
One of many crucial pillars of the Match Lords clan: beside assets and investments, our players are the ones who will make this project a success. 15% of all revenue flows back to the active players who generate it, and a 5% buyback & burn creates ongoing deflationary pressure.
Revenue from additional sources, such as Smart Contract Shares and tokens from partner projects, is secured and distributed by decisions of the ML community through our official Discord. Until a fully automated smart-contract distribution system is live, all allocations are managed transparently through community governance and collective decision-making. Once the automated infrastructure is in place, distribution becomes a trustless, fully on-chain process, ensuring efficiency, fairness, and accountability for everyone.
The core leading Match Lords and its roster of professional players.
Founder and leader of Match Lords. Primary operator and point of contact, directing clan strategy and operations.
Leads technical development for Match Lords, including the smart contract, tooling, and on-chain infrastructure.
Heads marketing and community growth, driving the clan's presence, campaigns, and outreach.
Match Lords is built to grow. We are creating a structured recruitment and progression system where every member advances by dedication, activity, contribution, and impact. Effort, teamwork, and loyalty are recognized, rewarded, and promoted, never overlooked.
We welcome motivated, ambitious, team-oriented players into the long-term vision. Every contribution matters, and every member has the opportunity to grow alongside the clan. To join, contact Mersudin, Clan Founder and Leader, for recruitment details.
90% of the total supply, 900,000,000 $ML, is offered in the public sale at an initial price of 315 QU per $ML. The sale runs for 7 days, and every unsold token is permanently burned when the sale period ends.
The sale begins June 19 at 13:00 UTC. Any portion left unsold after the 7 day period is sent to the burn address. Smart contract & staking go live after the sale concludes. Tokens trade directly on QubicTrade and Qubic Portal.
Note on BETA: Match Lords players will be active throughout the BETA, but clan revenue from gameplay and assets is not guaranteed during this phase, though it remains possible. Full revenue operations begin with the game's full release.
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